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   Patch 1.21 ist da
Profil des Einsenders Thies | 18. April 2002  
Da mit dem Patch 1.20 auch einige neue Probleme aufgreten waren, schiebt Blizzard nun recht zügig den neuesten Patch hinterher. Hier die Übersicht der Neuerungen:

MAJOR ISSUES

  • Fixed a crash related to sound.
  • Fixed a desync in 2v2v2 games.
  • Fixed a crash involving poison and magic immunity.
MINOR ISSUES

  • Fixed an issue with quickly striking shortcut keys.
  • Fixed an issue with Faerie Fire.
  • Fixed an issue with Dryad's Abolish Magic ability.
BALANCE CHANGES

  • Second-tier Keep equivalent buildings no longer have a requirement.
  • Third-tier Castle equivalent buildings require only an Altar.
  • Basic buildings have no requirement.
  • Workshop requires Blacksmith and Keep. Gyrocopter and Mortar Team have no requirements. Gyrocopter Bombs upgrade requires Castle. Gryphon Aviary requires Lumber Mill and Castle.
  • Tauren Totem requires Fortress and War Mill.
  • Slaughter House requires Graveyard and Halls of the Dead.
  • Bone Yard requires Black Citadel and Sacrificial Pit.
  • Hunter's Hall requires only Tree of Life.
  • Ancient of Lore requires Hunter's Hall and Tree of Ages.
  • Druid of the Claw requires Tree of Ages.
  • Chimaera Roost requires Tree of Eternity and Ancient of Wind.
  • Ranged unit damage decreased.
  • Town Hall equivalent building times increased.
  • Experience gain from creeps increased.
  • Dragon purchase adjusted to occur later in games, and result in fewer Dragons available.
  • Slow Poison duration decreased.
  • Pierce damage type does less to Heroes.
  • High upkeep tax increased.


::|   Quelle:  Infos @ Battle.net  


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