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   Beta-Patch 1.11 !!!
Profil des Einsenders Thies | 10. März 2002  
Nachdem der erst am Freitag veröffentlichte Patch 1.10 zu kleineren Bugs führte, wurde heute gleich der Patch 1.11 nachgeschoben. Hier die Übersicht der Veränderungen:

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WARCRAFT III BETA VERSION HISTORY
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- BETA PATCH 1.11
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MAJOR ISSUES


  • Fixed a lock up related to playing 2vs2vs2 games on the Dark Forest map.
  • Fixed a crash related to the game host being dropped.
  • Fixed a crash related to battle.net chat rooms.

MINOR ISSUES

  • Fixed an issue that could cause Ghouls to stop harvesting after researching the Frenzy upgrade.
  • Fixed an issue that could result in a race being misreported in a user profile when manually exiting a game.

BALANCE CHANGES

  • Lost Temple map's item drop tables changed.
  • Undead regenerate faster on Blight.
  • Graveyards produce corpses more slowly.
  • Beastiary cost reduced.
  • Tree of Life attack damage increased.
  • Lich attack speed and hit points reduced.
  • Far Seer attack speed and hit points reduced.
  • Arch Mage attack speed and hit points reduced.
  • Keeper of the Grove attack speed and hit points reduced.
  • Skeleton attack damage and hit points reduced.
  • Demon Hunter attack speed increased.
  • Sorceress attack damage decreased.
  • Sorceress cost and build time increased.
  • Shaman cost and build time increased.
  • Grunt build time increased.
  • Archer cost reduced.
  • Slow spell affects attack speed less dramatically.
  • Frost Nova does more damage to units within the area-of-effect, but less damage to the target.
  • True Shot Aura damage effect increased.
  • Death and Decay damage increased.
  • Immolation mana cost per second reduced.
  • Chain Lightning damage reduced.


::|   Quelle:  News @ Blizzard  


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